Posts

Samurai Fighter — Warrior of Usuki

Image
I have been following BlueGamerz which has recently named BlueCreazione  Cheerios !! From quite a long time now I am playing their games. By playing this game I feel they have achieved a whole new level of gaming. They have got a great potential to showcase their talent. With this speed company will really earn a good amount of revenue which will help them in Long Run. Keep Up you Guys. Are you into action, thriller games with a topping of really brilliant crystal clear picture graphics ?? This is the you should not miss out on!! Every move of a fighter is so clear as if like I am really in the scene. Some Snaps of the Game  let me give you heads up about the game, Their is evil empress named Jiyang  who uses her black magic to rule on the people of Usuki. usiki is a town ruled by this empress and the you the gamer Samurai to save the people of Usiki and break them free from this merciless cult empress.  The music of a game is so much moving makes the gamer into a super cool fi

Why sprite sheet ?

Image
Why sprite sheet ? Many people will face a question that what is sprite sheet? Sprite sheet is nothing but a collection of small images combined together into one big large size image. These small images can also be called as sprites, hence its called sprite sheet. Why to use sprite sheet ? Sprite sheet helps you up with optimization. Which is a very common problem faced by many websites now a days. So it helps you with loading the site quicker. Consider below example: If your website contains 40 images, now to call all those images now to fetch those images 40 times the request will get sent from client to server, therefore processing time increases. But if I load all those 40 images in one sheet and arrange them in a sequence as i wish them to appear on my website pages. In this case what is going to happen client is going to request server for all 40 images one time, and as needed they can be displayed on the website. Ultimately my processing time got

TexturePacker : Excellent tool for creating sprite sheet and makes game developer’s life EASY !!

Image
Sprite sheet TexturePacker Life SAVIOR !! TexturePacker is an excellent tool for creating or making sprite sheets. It also has a command line version, which works wonderfully with batch processing and integration with Xcode. When creating 2D games, it’s essential to combine or group up sprites into one large image called sprite sheet or sheets, to get the best performance for games & to improve the load-time. Wonders of TexturePacker Supports multiple screen resolutions It will automatically downscale sprite or sprites for all devices. Create high-resolution images, scales images, publishes for all devices with a single click. Reduces runtime memory consumption in huge amount. It packs multiple sprite sheets at once. Distribute sprites across multiple sheets. Sort sprites to multiple texture atlases. It reduces memory consumption, not image quality. TexturePacker can directly import file from .psd , .png, .swf, .jpg, .tga, .tiff, .bmp verious extensions. C

Moto X Hill Climb Game Code

Image
Moto X Hill Climb Game Code Cocos2dx 3.2v game.(iPhone, iPad, Mac Ready Code, Android Compatible.) This is an awesome 4.0+ star rating game on Android. And more than 10,000 downloads on iOS. Game Play Video Check the Demo Video Before Buying Cocos2dX Physics on Bike and world. Very Easy to understand the code and easily changeable resources. No Spritesheets used . Hill Climb style game. 6 Bikes of different types! All with different Physics! Bikes can be tuned! 5 Stages already involved(Unlockable via coin feature). Includes a special Halloween Stage. Breakable Sign Boards!! Counting of Score by flips and multiplier of flips and inAir Bonus!! Real Bike Engine sound. Very easy to update bikes, just replace the images with new one!! Sqlite3 used for database. (Pretty Easy to understand. If you need help we can assist you) Lots more features you will be amazed to see. HillClimbBike.zip contains HillClimbBike folder which is a cocos2dx project for IOS. i

Spooky Spritesheet Extractor and Merger

Image
Video Demo: https://www.youtube.com/watch?v=oRdrWrktL0M The first ever Intelligent Spritesheet extractor. It will automatically detect all your Sprites present in the PNG file. Although the Accuracy is approx around 96-100%. But Surely this software will help you edit any Spritesheet. Also our favourite Merge Back feature lets you edit these Spritesheet with very ease. This software is in its Alpha level. We would be making sure this software gets more features in future. If you have lost your Spritesheet project files or you want to edit the Spritesheets outside the Spritesheet Editor softwares like Texture Packer or Zwoptex or any other tool in market then this Software could be very useful tool. We love all the Spritesheet Editors. For which we bring you Spooky our first every AI based Spritesheet Extractor which can work with any Spritesheets. Now you can edit any Manga , Anime, Classic spritesheets you find online. Best results only come when the Spritesheet

SpriteSheet Plist Editor(Texture Packer and Buildbox)

Image
Demo Video:  https://www.youtube.com/watch?v=WqeKjpU_e9E BuildBox Game Editing Video:  https://www.youtube.com/watch?v=zQDOTtI7hIw 2 Quick reasons our customers love this software 1. It helps edit a BuildBox project without the need of Buildbox which costs approx $99/month. 2. Some one sold you a game source code and you dont have the Texture packer project files to edit the sprite sheets. What’s your reason? let us know in comments ! Overview: This software is a every Game Developer/ Designer’s most handy tool. If you need to re-design a new game purchased from Envato Market or any other market. Then this tool can save your money spent on the projects on such market. This is awesome application made in Java and runnable on any OS which supports Java Run Time Environment. Features: – Get all the Sprites present in the Sprite Sheet. – Now easily extract every Sprite from a Plist file. – Fast and Easy and pixel perfect result. – Merge Back all the Sprites aft